Eight years later I somehow found myself in a tiny dorm room with an amazing bunch of like-minded people. It's absolutely incredible how at university you can meet people from all backgrounds and still have so much in common. All of us were studying either Physics or Chemistry. All eighteen. All vociferous nerds... And all of us were hooked on StarCraft.
Even after streaming and playing, The Sims 4 is letting me express my creativity. When I feel like I don’t have any creativity in me, I find myself going on The Sims and building houses and creating families. So thank you Sims 4, for being the best game I could have asked for. You are there for me when no one else is.
Since DayZ, survival games have come in droves, some have stuck around but many failed and disappeared, they just couldn’t quite capture that DayZ feeling... I owe that game so much, it has shaped me as a gamer, it is the game that has inspired me to make videos, to write stories about my experiences. I’ve literally made friends for life playing it.
From games like Borderlands, we learn about kindness, that children can be scary but often grow up being reactive to negative experiences in their childhood, and that people can hide behind a mask so we need to look more at the way they treat people instead of the makeup they wear.
Fallout 3 was one of a few things I experienced (since I think games like Fallout are experiences) that helped skew my brain toward a more curious nature. I always tend to be curious about things, but I think Fallout 3 encouraged me to explore those new things, try out new tactics and try something new.
Here’s the magical thing for me about Wizard101: I made amazing friends, many whom I’m still connected with today. I learned that you can trust people you’ve met on the internet. In fact, you can learn and grow with them. Without my Wizard101 friends, I never would have had the courage to begin my online writing adventure, and I never would have started my blog.
Metroid Prime 3 was the first game to show me that a female protagonist can be just as valid as a male protagonist. In addition, she's a character living with mental illness who is capable of overcoming her obstacles. Whenever you seem to be on your own it doesn’t mean you’re helpless. And even when you’ve lost everything life is still worth fighting for.
BioShock proved to me that games could be something I never even dreamed of. They could be dark, scary gruesome but at the same time beautiful, sophisticated and yes… fun. So BioShock changed me -- games were once little more than a way to waste some time. Now they are something more. Games are a form of art.
Guitar Hero taught me that I can do it, that I don't have to fear failure. It wasn’t a magic potion but it was a crutch through hard times, and both inspiration and distraction when I believed I was worthless.
Fandoms are amazing communities where people with like interests can connect and explore the things that make them happy, and for me that’s exactly what Paper Mario became. Online, I found commonality with other gamers that I couldn’t find with the kids in my local community.