Mae Boroski: The Character That Defines Michelle from A Geek Girl’s Guide

AUDIO

We’re pairing 8-bit music thematically, rather than based entirely on series. You can find this track and more Tater-Tot Tunes on YouTube! Stop by and jam to some great tunes.


INTRODUCTION

Normal Happenings is proud to present The Characters That Define Us, a year long collaboration of 52+ incredible bloggers!

Today we’re so happy to have newcomer Michelle from A Geek Girl’s Guide with us! If there’s one thing to know about Michelle it’s that she is dedicated to uniting geek bloggers. Perhaps that’s why she’s the proud curator of Geek Blogs Unite, which has been an influential part of Normal Happenings’s journey from the beginning, along with we’re sure many other bloggers reading this post.

Also, if you want to improve your blogging fast, we cannot recommend her Guide to Blogging enough! It’s a wonderful resource.

Michelle, we really like the uniqueness of your character, and it’s a great piece!
Ready? Begin!


1P START

For someone as new to gaming as I am compared to many of my fellow contributors, my pool of characters is much smaller. However, there have been some amazing games with characters that have made a huge impact on me. And one of these characters is Mae Borowski.

For those that don’t know, Mae Borowski is the protagonist of Night in the Woods. She is a recent college dropout who has returned to her small hometown and the people she left behind. Not only is she wrestling with some inner demons and trying to reconnect with people she used to be close to, she is also stuck in the middle of something horribly unexpected and dangerous. Mae and I have a few things in common, but I think the most prominent and impactful connection is really based in similar situations.

While I am not a college dropout, I did return to my small hometown after finishing my bachelor’s degree. It is a very strange feeling to return to a place that looks untouched but knowing that everything, including yourself, is different. Like Mae, I’d meet up with past friends from my high school years and it would be awkward. I knew it was because we had nothing in common anymore. While Mae tries to reconnect with these friends by reverting back to their old pastimes from their teenage years, I knew that the differences between us were too deep to change anything.

Small towns have a knack for making you feel like a failure. Especially when you have a chance to get out and make something of yourself, and you end up returning because you didn’t have the option to otherwise. Mae has this thrown in her face by her past friend Bea, who is jealous of the fact she could even go to college while she couldn’t go anywhere. While I didn’t have something so blatantly said, it definitely is a feeling I’ve felt. And it is a feeling Mae and I have both struggled with.

Mae also struggles with her mental health throughout the game, and it is even referenced to as being an issue she faced prior to her college years and as a potential reason for dropping out. I’ve had my own battles with mental illness, and how much you want to be able to go back to who you were before the struggles and suffering.

When I finished playing Night in the Woods, I was very reflective. I saw so much of myself in Mae, with what she was experiencing and feeling, and it was enlightening to see that in a video game. It was interesting to feel seen with something as specific as the struggles of returning to a place, both physically and mentally, where you don’t fit in anymore or don’t want to be. So that is why Mae is a character that defines me.


quests

Adventure Map! *FINISHING UP!*

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