As requested, I’ve made a video playthrough with commentary for this course. I discuss this lengthy course, the design philosophy behind it, and key inspiration for makers looking to get into SMM2. I hope you enjoy!
Today I’d like to share something a little different I think you are going to enjoy.
I have a unique relationship with relaxation. I’m not the type of person who tends to sit idle to build back up strength. Instead, I seem to always be in the process of thinking, designing, writing, and crafting in order to restore energy. This act of creating is a coping mechanism for me to deal with anything life throws at me, so you’ll often find be using acts of creation as an outlet.
This is backed up in my choices of career and hobby. Design, public relations, writing, cooking – it’s all about solving problems in precise and creative ways.
It’s no surprise, then, that crafting Mario courses would is calm retreat for me. I pour my emotions into my manifestations, letting my creative energy flow into a course. Each one makes sense in my head from a narrative perspective, and even though it’s impossible to tell a written story in a course, the audience can catch glimpses of those “sentences” as they progress through the journey.
I hope you don’t mind me sharing my stories here on Normal Happenings, with my first being “Places We Missed Due to Time.” This is a very lengthy course, and although it’s not “expert,” you will run out of time. I’m sorry, but that’s appropriate to the theme of the course.
I’m going to share pictures from view mode, giving you a birds-eye view. This shows off the full extent of the design intricacies of the course, sans a few secret areas. But I want you to experience it yourself to gather the full impact, so I won’t be walking you through a play session.
So, grab your Switch and enter:
MLD-8K0-FVG
Be sure to heart and leave a comment.
The world record is currently 22 minutes by our very own Andrew Turnwall, so I’d say there is room for the sweet thrill of victory if you set your mind to it.
Also, if you want me to play your course, simply drop the name, difficulty, and course ID into the comments. I’ll let you know what I think!
Please enjoy the places we missed due to time!
We’ve got some friends in the community who are makers as well! After you get done with my course, you should check out these two fun ones!
Andrew Turnwall – The Ink-Stained Mage
“The Spring’s the Thing” — DTF-8JJ-B5G
Shelby from Falcon Game Reviews:
“Yoshi Fun” — B8M-Y79-3JF
That’s a wrap! | Completed 8/4/19 11:20 P.M.
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I honestly don’t know how you came up with this! Looking at the images of it just confuses me. Maybe if I had the game and could play it I would be able to understand it better.
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Haha I guess from up here it looks like a confusing mess. But these are just the blueprints — it makes more sense when you’re on the journey yourself. I may do a video of me playing it later.
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The blueprints definitely look confusing but I’m sure as you play it it makes more sense. A video guide could help all the people attempting it. (Or the people like me who don’t have the game but want to see it haha)
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