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Nostalgic Guitar Hero bliss… without all the horrendous mistakes.
The Games That Define Us features carefully chosen music and remixes from the franchise of the game represented. Music is a key component of sharing the emotions one feels about a game, so we hope you will press the play button if you’re in a position to do so.
Just a brief summary if this is your first time here: This collaboration is a 34-day long adventure through video games. Each piece is its own unique audiovisual experience, complete with artwork, designs, music, and (most importantly) amazing works of prose by brilliant bloggers around the world. This adventure will take you through nostalgia, joy, ambition, self-discovery, regret, anxiety, frustration, mourning, and every human experience in between. Video games exist as fragments on the timeline of our lives, and each one of us have chosen the adventure we feel most defines us.
Today we’re joined by one of the nicest people on the internet, Pix1001 from Shoot the Rookie! One of the most encouraging people in our blogging community, she can always be counted on for a kind word or two when writing frustration sets in. Appropriate, then, considering today’s game is all about frustration. You have to check out her two fantastic pieces for the Hyrule collab, one of which had Nikki laughing when she was reading through them for edits. Also, here are a few recent favorites of ours from Shoot the Rookie:
- Question of the Month: The Game that Scared Me the Most
- The Gamer’s Guide to Glasgow 2018/19
- Top 5 Final Bosses
If you managed to survive Black Friday, we hope you enjoy the next chapter of The Games That Define Us!
– Matthew, Normal Happenings
Pix1001 @ Shoot the Rookie
For Green, Red, Yellow, Blue, and Orange!
Game: Guitar Hero
System: Playstation 2
Release Date: November 8, 2005
Guitar Hero taught me that I can do it, that I don’t have to fear failure. It wasn’t a magic potion but it was a crutch through hard times, and both inspiration and distraction when I believed I was worthless.
The game that defines me…?
What does it mean for something to define me? I pondered this question for quite some time before signing up for this collaboration.
There have been a lot of games that have meant a great deal to me. I have memories going back 30 years of playing video games and many emotions attached to these memories, but whilst they all have value to me, they do not necessarily define me.
So what then? If I am not content to look to nostalgia then the game that defines me must be one that has given me more than just memories. The only game which fits that criteria is Guitar Hero, or more precisely (maybe less precisely?), the Guitar Hero series, for although my adventure with plastic guitars started with the first game, that was just the beginning of a long relationship which is unlike my relationship with any other game.
It started back in my university days circa. 2005 when my flatmates had the game. I was a bit of a gaming recluse, refusing to play it in front of them for fear of looking stupid. One weekend they went on holiday and I dared to give it a go. No one could laugh at me if I was the only one there right? So I started with the opening track ‘I Love Rock ‘n’ Roll‘ by Joan Jett and proceeded to play through the set-list. To my surprise it wasn’t too difficult and it was great fun. I worked through the difficulty settings, learning as I went, and on my flatmates’ return I was no longer frightened of looking stupid. I’d taught myself how to play and could enjoy it with them.
Inevitably life and Guitar Hero moved on. Guitar Hero 2 came out, quickly followed by Rock the 80’s and then Guitar Hero 3. During this time I moved back to the town I grew up in and spent most days at my partner’s house playing whichever Guitar Hero we were currently working through.
We had few responsibilities. No rent to pay, no serious job. Having always played on my flatmate’s version, it was exciting to get our own copy of Guitar Hero 2 complete with red plastic SG, and I’m not sure I’ve ever been more excited about buying a game than when we got Guitar Hero 3.
The excitement didn’t fade when it came to playing the games either. We would regularly sit up all night taking turns to work through tracks in our separate careers. We kept progressing, even if this sometimes meant hearing a song 10 or 20 times (yes Hangar 18, I mean you), but it was always fun and gave me a real sense of achievement.
There is one night I remember particularly clearly. It was a summer evening, and I’d spent about 6 hours trying to do ‘Crazy on You‘ by Heart, one of the many bands the game introduced me to. Taking our eyes off the waves of coloured notes, we realised that the sun was bursting through the curtains. We downed tools and took a walk, strolling through the lanes in the summer sunshine, reflecting on how the morning’s silence was a beautiful contrast to the night of high volume solos and strumming. It is such a vivid memory because although it was simple, it was also perfect – I got to share this hobby with the person I love.
After some fairly major life events (moving to a big city, undertaking a second degree, getting my first permanent job) and some more installments of the series (including the absolutely dreadful World Tour for which I have never forgiven them), there came a time when the games’ importance to me became something different.
In the summer of 2012 me and my partner moved to Norway. We left our familiar surroundings to go on a voyage into the unknown where we didn’t speak the language or know much about the culture. It was terrifying and exciting.
We lived in a beautiful little apartment with a coffee machine and views overlooking a fjord. At night the only sound was that of an occasional owl. There were woods, rivers and beaches all within easy walking distance – so different to the big city life I was used to.
Despite my appreciation of this new-found tranquility, it wasn’t easy getting to grips with having no job and not being able to communicate with people properly. I have never considered anywhere to be ‘home’, I don’t think I belong in one specific place, but here I felt far from the security that the feeling of home provides.
As time wore on I really started to notice how unhappy I had become. Not going to work and not knowing anyone except my partner who worked long hours meant I spent most of my time alone. I’m not a very sociable person, in fact I do my best to avoid most social situations, but I hadn’t realised the extent to which communicating with other people can help ground you
I became increasingly frightened of going outside, scared not only of ice but also terrified of social interactions because of the language barrier. I tried to learn the language but was too scared to use what I’d learned and speaking English made me feel ignorant. I would sometimes sit for hours trying to work up the courage to walk to the local shop just to buy milk.
I frequently had panic attacks and although I tried exercise and giving up caffeine, it just wasn’t enough. I cried a lot and spent a lot of time staring at my phone in the hope someone would call just to say ‘hey’.
Sometimes though when times are bad we find things to attach ourselves to. Sometimes just having something to focus on other than our own loneliness can help us through the worst bits. And thus, there was Guitar Hero: Smash Hits.
By this point the mass Guitar Hero mania of the early 2000’s had faded, with the it’s (inferior) cousin Rock Band now the more popular choice for most. But somehow Smash Hits, with its collection of songs from previous Guitar Hero games that had been adapted to be played by a full plastic band, was the perfect game for me.
Friday night became Guitar Hero night and we would play through our careers, swapping over song by song just as before. We played for innumerable hours, which culminated in the ultimate Guitar Hero achievement – completing the hardest song in the game – ‘Through the Fire and Flames‘ by Dragonforce on expert. OK, neither of us completed it single handedly, but by utilising the co-op mode with me on vocals and my partner on guitar we eventually got through it. This is my proudest achievement as a gamer. I don’t care if I had the easy part of the co-op bargain, it was teamwork and I cannot imagine being more proud…
…unless I ever manage to 5-star all the songs in the game on vocals. You see, although it started as Friday night fun, I still had nothing to do during the day, and our combined success with ‘Through the Fire and Flames‘ convinced me that I could try out the vocal career mode.
From that point on many of my afternoons were spent belting out rock hits. I don’t have a great singing voice but I can at least hit the notes, and playing through it on expert was actually easier than I imagined. Once I got to the end I wanted to go back and pick up stars, something which is very unusual for me in gaming.
I sang my heart out and loved doing it. Me and my partner even started playing songs outside Guitar Hero. I could feel the difference in my vocal cords from all the effort I’d put in. In the end I left the game at 234 stars – one short of all of them. The song that eluded me? Killer Queen! Well hey, that Freddie is a hard act to follow!
It has been several years since we returned from our escapade and I haven’t played a great deal of Guitar Hero since, although I do have Guitar Hero Live sitting half-finished at home, but the fact that I didn’t manage to five-star Killer Queen sticks with me. It reminds me that if I ever find myself in that kind of situation again then I already have something to fall back on. I hope if things were to repeat themselves that I would be stronger or at least better prepared having learned from my experiences, but if not, ‘Killer Queen‘ will always be there.
But just as Killer Queen will always be there, I realise now that Guitar Hero is with me every day in the music I listen to. It isn’t just the game that defines me but it has given me the music that defines me. I have always defined myself through music – from wearing band T-shirts to putting gig tickets up on my wall. I’ve found more bands than I can name through Guitar Hero and seen more than 50 songs that feature in the game live, including Through the Fire and Flames. I even have a tattoo of one of the bands I discovered through Guitar Hero.
Most of my favourite games have deep stories with intriguing characters and vivid worlds, but those are things I enjoy from the outside. My journey with Guitar Hero was (or is) about me. It taught me that I can do it, that I don’t have to fear failure. It wasn’t a magic potion but it was a crutch through hard times, and both inspiration and distraction when I believed I was worthless. It has shown me music that feeds every emotion and provided more hours of fun than I can count. It is a connection between me and the people I love, and although it has no story of its own, I am writing my own story through it.
Plus I still have those dreams where you see all the coloured dots zooming past. Green. Red. Yellow. Blue. Orange. “Through the fire and the flames we carry on…”.
- 0 | Adventure Map
- 1 | Mr. Backlog · Mr. Backlog | The Bard’s Tale
- 2 | GG · Hungrygoriya | Faxanadu
- 3 | Kim · Later Levels | The Secret of Monkey Island
- 4 | Matt · Normal Happenings | Sonic the Hedgehog 2
- 5 | The3rdPlayer · 3PStart | Zombies Ate My Neighbors
- 6 | Amanda · Imaginating Life | Myst
- 7 | Justin · TWOTALL4UFOOL | Donkey Kong Country
- 8 | The Well-Red Mage · The Well-Red Mage | Breath of Fire II
- 9 | Shauna · HideNGoShauna | NIGHTS Into Dreams
- 10 | Murr · geeksleeprinserepeat | Pokemon Red/Blue
- 11 | The Gaming Diaries · The Gaming Diaries | Crash Bandicoot
- 12 | Ryan · Games With Coffee | Final Fantasy VII
- 13 | Luke · Hundstrasse | Resident Evil 2
- 14 | Ellen · LividLightning | Banjo Kazooie
- 15 | Megan · A Geeky Gal | Spyro the Dragon
- 16 | Victor · The Modern Gafa | Digimon World
- 17 | Alex · The Purple Prose Mage | Warcraft III
- 18 | Jan · The Life of Jan | World of Warcraft
- 19 | Heather · Just Geeking By | World of Warcraft
- 20 | Nikki · Normal Happenings | Animal Crossing
- 21 | Chris · OverthinkerY | Kingdom Hearts
- 22 | Ian · Adventure Rules | Paper Mario: The Thousand Year Door
- 23 | Pix1001 · Shoot the Rookie | Guitar Hero
*YOU ARE HERE*
- 24 | Michael · Git Gud at Life | BioShock
- 25 | KT · Wintendo 64 | Metroid Prime 3: Corruption
- 26 | Kathy · Krysanthe | Wizard 101
- 27 | Khinjarsi · Upon Completion | Fallout 3
- 28 | Ruubin · FTWRuubin | Borderlands
- 29 | Will · geeksleeprinserepeat | DayZ
- 30 | Alyssa · Nerd Side of Life | The Sims 4
- 1 | Zerathulu · The Zerathulu View | Starcraft
- 2 | Imtiaz · Power Bomb Attack | Super Metroid
- 3 | Teri Mae · Sheikah Plate | Legend of Zelda: Ocarina of Time
- 4 | Skylar-Mei · gamergal.exe | Guild Wars 2
- 5 | Matt · Normal Happenings | Final Boss ► Stardew Valley
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This collaboration took an overwhelming amount of time and dedication from 34 exceptionally creative, incredible makers! Help us with the resources to make more, even better, collaborations in the future! We also have aspirations of developing a podcast called Normal Talks about optimistically appreciating everyday life! Please consider becoming a patron of Normal Happenings and help us try to make the world a better, more positive place!